We played with Nintendo Switch 2. He is sophisticated but not surprising
Naming Nintendo switch The heir may seem like a pretty easy choice, but developers say they spent years during the development process, brainstorming names and scrapping. In the end, producer Quichi Kavamoto, Director Takuhiro Dochta and Technical Director Tetsuya Sasaki landed on what was an unconventional route for them: the switch 2S
They first discussed, calling it Super Nintendo Switch, Kawamoto says during a private event held in New York, paying tribute to the original Nintendo to the Super Nintendo console – but there was an important distinction. NES and SNES do not share compatibility between their games.
“We wanted to make sure that the name really reflects the idea that this is the most Nintendo switch, this is the most standard, a new standard for what is Nintendo Switch,” Kawamoto adds.
After a few hours spent with Hybrid Handheld during a practical event, this description feels appropriate. The switch 2 is not a jump forward, as the original switch was from Wii U, but more recently a product of iteration. This is a collection of ideas and designs, refined, to create a product that feels familiar and enhanced by its predecessor.
It is more. Nintendo increased the size of the manual from the original 6.2-inch screen to a 7.9-inch LCD display and reduce its JOY-Con controllers, which are also a little longer to fit the change. In my hands, the difference was barely noticeable. Switch 2 still feels comfortable holding and playing as manual, neither too heavy nor too clumsy; I had more difficult tactile upgrades with my iPhone.
At the event I played newly announced Mario Kart World Both the console itself and the TV with the joy attached to the joy. I have always preferred the manual mode of the original system and the SWITCH 2 play attempt is almost the same.
Photo: Julian Chokkatu
Photo: Julian Chokkatu
Photo: Julian Chokkatu
The biggest change in Joy-Con function is its new mouse mode. While the joy of the previous system slid out of the hand, those of the switch 2 are magnetic; Click on a button to release the back of the controller, they broke away. To repeat again, just click them again with a very satisfying click. But once detached from the manual, both can be used, separately or together, as a makeshift mouse, placing them on the surface as they usually attach.
My experience with mouse functionality was a little hit or pass. I played two games that used it: Drag X Drivea wheelchair of wheelchairs and Metroid 4: BeyondS Drag X DriveDeclared at the summer edition event, it uses both joys at the same time, with left and right controls corresponding to their respective wheel. To move, you press the joy of any surface that you can find-Nintendo put a large, flat table for the demonstration, but they also worked well on the surface of my clothes, including tights, which means that your tour will handle a pinch.
The game requires constant movement with joy, whether you are sliding them over any surface that you need to weave through the court, rotate your virtual wheels to make tricks, or strive for a shot by turning your hand into the air. TechnicallyAll this works perfectly. But physically this is tiring. My hands were inflamed quickly and unless I suddenly decide to become very good at Pilates, I can’t imagine long game sessions.
Metroid 4: BeyondThe experience was far better. As a recognized terrible shot, my goal for a typical controller can use some work with joy, separated and free to remove, I’m even worse. However, with the new mouse functionality, I was able to use the right joyful horse on a table to extend my hesitation and actually hit my goals.
The most impressive in the experience was that it could easily move from regular controls of joy to the functionality of the mouse. But according to the director Takuhiro Dohta, during a round table for developers conducted with Press, how players are able to use the feature is reduced to the game. “We wanted this to be an option for developers to study,” Doha said. “If one (developer) decides that it is actually better to have a setting or switch to make it a mouse control to JOY-Con control, this is also available.”