Ubisoft has just been opened with your Chroma Chroma color support tool
Ubisoft has The internal tool for supporting the company’s colors. It’s via github and describe as a "A solution to a one -stop desk to detect problems with color blindness in games."
Here’s how it works. He throws a filter on the game screen that simulates different types of color blindness. This allows testers to mark real -time accessibility problems. The tool uses the Oracle color algorithm and integrates with both single and dual -screen settings. Works with HotKeys and has a personalized overlay to set up settings. Ubisoft says the application of the filter will not impede the performance of the game.
It is important to note what this software is doing and for whom it is. He simulates how a person with color blindness will experience a game that allows Devs to take action. He does not repair anything on his own. However, knowledge is half of the battle, as they say. This Ubisoft move must allow other developers to deal with these concerns before delivering a game through the door.
Ubisoft is not the only company that expands the availability of accessibility tools. Ea recently Open code. This included technology for photosensitivity and speech recognition.
This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-just-open-sourced-its-colorblind-assistance-tool-chroma-184546640.html