Star Wars Zero looks like Xcom with Jedi and Droid
EA and Lucasfilm shared a first look Star Wars Zero Company., A new strategic game for a player placed in the Star Wars universe on Star Wars holiday in Japan. The game was Originally announced in 2022 So JEDI: Falled order and Jedi: SurvivorIncluding a new first -person shooter and another Jedi series record. There is still no firm release date but Star Wars Zero Company will Be available on PC, Xbox Series X/S and PlayStation 5 in 2026
“In Star Wars Zero CompanyPlayers will enter the Hawks shoes, a former officer of the Republic, to command an elite squad of clever operating persons through a gloomy and authentic story, placed in the Twilight Clone, “according to a press release published with the announcement trailers.
Star Wars Zero Company was born of a collaboration between Respawn and a new studio called Bit Reactor. The inspiration that the game clearly draws on Xcom: enemy unknown Other Firaxis Strategy games did not happen by accident. Bit Reactor staff includes some former Firaxis employees, and the founder and creative director of Bit Reactor, Greg Furtsh, was a senior art director of Xcom: enemy unknown and Xcom 2.
“Our vision for Star Wars Zero Company is grounded on gamplay design pillars weaving in the immersion Interstellar Galaxy with a playing gameplay tactics, “Fuersh says in a statement.” This is our goal of delivering a game with original Interstellar History from the CLONE WARS era, which has meaningful results from the choice of players, and a deep tactical battle based on an affordable and cinematographic presentation. “
The appearance of some balance between the mass attractiveness of interstellar wars and the niche expectations for the strategy and fans of tactics has always been the purpose of Zero CompanyS In Interview with PC Gamer In 2024, the leading animator of Foertsch and Bit Reactor Hector Antune (another alum xcom) suggested that they wanted their Star Wars game to have a cinematographic storytelling on the Respawn games without missing a satisfactory strategic experience. “I don’t think complexity equals the depth,” Fiert said, “and I think it’s really focused. Distinguishing this nuance between these two things.”
This article originally appeared on Engadget at https://www.engadget.com/gaming/star-wars-zero-zero-looks-ly-xcom-with- and-droids-135850369.html?src=rs