Sparq reveals Crown U Mobile Sports Game with AI and Blockchain

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Sparq It reveals Crown U, a collegial sports game that uses AI, Blockchain and others to redefine mobile sports game creation and marketing.

This is its own platform for publishing and acquiring mobile games. And Sparq has announced that it has entered the preliminary production of its first game title, Crown U, with the participation of collegial sports brands and name, image, likeness (NIL) of the largest athletes of men and women in the university sports ecosystem.

Crown U is a fast, multiplayer game that includes real athletes, schools and stadiums at college in an exciting sports competition. Unlike traditional sports stims, Crown U mixes fun and skill -based game -based game with chaotic energy at a party knockout party like Fall Guys, the company said.

In a unique way, the Sparq team uses its intensive, AI owner to select the gaming genre, sub -genre, game mechanics and game economy functions. With an optional Blockchain Award Prize Prize, fans can optionally earn stimuli through cryptocurrency tokens and digital assets in the Sparq dressing room.

The company said it was an elegant combination of Web2 and Web3 features.

The SPARQ issuance and acquisition team of years of experience working on some of the most valuable IP in existence, having previously managed efforts for Lord of the Rings, Marvel Comics, Dungeons & Dragons, Game of Thrones, Madden NFL and over 25 other game titles. Sparq’s own gammer is also fueled by support tools and users.

“Our experienced team strategically mix blockchain technology and our own AI
Approach to the publication of mobile games and the acquisition of association of passionate sports fans in college around the world with university brands and historical traditions, excitement and experience that make sports experience in college so completely unique, “says Jan Hors, CEO and co -founder of Sparq Games.

As part of the extended relationship, Sparq will enable universities in the US as
University of Utah to provide revenue from its engaged fan bases. Sparq will target over 700 universities and direct integration of gaming games by more than 100,000 men and women collegial athletes.

The athletes themselves will be paid through a blockchain, which guarantees that all vital records of activities will be available for any athlete and university to check the NCAA compliance.

Spark talisman

“While inherited brands like EA Sports focus primarily on console games, Sparq is intensively focused on a fast, fun mobile game game, joining the world’s most engaged in the world of fans,” said Jeffrey Staffel, a sparq game leader. “More than 65% of Americans over the age of 12 have a favorite sports team in college and the fans’ commitment in college sports is higher than FIFA, NFL, NBA, MLB, F1 or the Olympics, and this team has many years of experience with this type of IP-based IP fan.”

Sparq’s mission is dedicated to empowering athletes around the world, creating exceptional, highly engaging sports games that not only entertains gamers and fans, but also financially support the participating athletes.

“To put it more, the success of Sparq means that thousands of athletes in college will benefit from their names and images presented in a number of video games. We have a goal to launch up to ten mobile games on our platform for publication and acquisition by the end of 2029. With five of the six founders, the former college athletes themselves are first -hand an idea of ​​how to do this, “said Horsfal.


 
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