Review of First Fine Literature: Quick action with a smooth training curve

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Let’s admit it. I died a lot in Fiction When I played it with a partner for a visualization event conducted by Hazelight and Electronic Arts. But I went back and went back to the brawl. And I really liked my time with the adventure action action action action action.

Split Fiction, it came to the consoles and PC on March 6, 2025 for $ 50. But I have to try it for a few hours and also interviewed Josef Fares, founder of the Hazelight Award Studio after the game.

Sitting on the couch with my partner, the game started with the humor of several book authors who did not hit her immediately. You play like Mio and Zoe-two authors, a science fiction, a fantasy. They are like oil and vinegar when it comes to personalities. But they are thrown together in a common catastrophe. Just when they work together – with one player helping the other – can they get out of it.

Zoe (left) and myo are opposites in divided fiction.
Zoe (left) and myo are opposites in divided fiction.

The two visit a simulation technology company where they are promised a publishing deal. The screenwriters are trapped in their own stories after being linked to a machine designed by a publisher of “Evil Book” Simulation, which wants to steal its creative ideas.

In order to escape with their minds intact, they must overcome their differences in order to collapse the system that holds them. The difficult part is to learn to work together, Farez said in an interview with Gamesbeat. Myo is not particularly friendly, but it has an accurate, skeptical instinct to the company’s intentions. Zoe is much more distinct and is ready to accept any outrage to be published.

She happily steps on a platform while the machine activates a balloon that puts it in a kind of stagnation of sleep – and begins to extract stories from her head. But myo resists and wants to leave. The evil CEO will not allow her, fighting her and she falls into the Zoe’s balloon. They fall into the same fantasy world, with myo appearing in the history of Zoe’s history through a problem. They begin to try to find their way out, following the problem, which alternatively leads them to various fantastic or scientific fiction worlds.

The gameplay starts quite easy, but at each meeting/puzzle/battle it took us a few attempts to achieve the time to fight and move. It was not very difficult that we never got stuck for a long time. But sometimes one player had to carry the other through a scene of battle.

You are under arrest.

It was early to learn how to play quickly. I saw that much of the interactivity was color coded. If there was a purple inscription, it was meant for Mio, so I had to hit my right armor on my controller to use my grappling hook to fly quickly through space. If he was green, he was intended for the other player, in this case the tariffs, to use his controller to make Zow do something. You can run on the walls like in Titanfall, and you can jump on the rail and slide as it takes two.

A few hours later, there were some more difficult matches, which took us a long time to go through the battles. We liked how the difficulty gradually increased through the game. The humor of the Pig Side quest was rude in a charming way-Mio flies around with nuclear farts while Zoe climbs. I always liked how every battle included Mio to do one thing and Zoe to do another – and the victory that comes only through cooperation in the fight against enemies.

As you may know, divided screen games are very difficult for a day. It’s like using one game console to show two different games at once on the same screen. This pushes the calculation resources to the final limit and the developer must reduce the quality of the chart to maintain the speed of the double staff. Fortunately, with the animated style of the game, the quality looks quite good as it is built on the Epic Games Unreal Engine 5.

The dragon in divided fiction.

Hazelight also has many veterans working on the game. The tariffs began with brothers: a tale of two sons, a moving tale of two brothers. Easy light followed that Exit (About two prisoners in Jailbreak) in 2018. In 2021, Hazelight won the Game of the Year for the game with a split screen needed two around a pair of the threshold of divorce. I played every game, but I have not yet reached the end of it, it takes two. Along the way, Hazelight continued to work with EA Originals, and they have the formula and a rare ability to tell a story that is both moving, fun and full of originality of the gameplay.

© 2022
Dean Takahashi of Gamesbeat plays a divided fiction with a member of the team.

Split Fiction’s has an array of ever -changing mechanics that holds both players on the edge of the sofa. Both Mio and Zoey need to recognize the scenes from their stories that the simulation visualizes as virtual worlds. And they have to make their way through the lush fantasy spaces and science fiction closets.

You need to do things like transforming a button, press in a fish to swim through fantasy flow. Zoe must use a magnetic hand to bring boxes and throw them when attacking flying police cars. Myo must enter a close fight with soldiers and hack with a cybernetic sword. They should ride on hoverboards through desert sands and surf around sandy sharks from something like a dune. I am aware that there will be more surprises in the game, but I will not spoil them.

Divide the fictions in the tundra and the swamp.
Divide the fictions in the tundra and the swamp.

Part of the story of the game’s story is that MIO and Zoey do not understand each other at the beginning, but they learn that they are the only hope of the other. The characters will change somehow in their way. And they need to learn more about each other while they go together – and beat the problems together.

I asked Fares if you would ever be able to play as a human player, paired with AI character. Farez said it would just be a normal game with a player who would not be so fun as your AI partner really can’t act like a real person.

“If it’s not broken, don’t repair it,” he said.

Will this game cost $ 50? Surely. This is a 15-hour game, which is a lot of fun so far. And this is another title that can win the ever -creating hazelnut awards.

Discovery: EA paid me the way to the event for the purposes of this visualization.


 
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