Retroid says it will accept limited pocket mini returns due to a scanning problem

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After months of buyers of MINI Pocket Retroid, who report problems with the advent of games when they use shaders, Retroid opens a new return window for people looking for a recovery. But there are restrictions. On a screenshot shared by The China -based company said in a disclosure message that the return window will only be opened from March 8 to March 14, only 200 overseas declarations will be adopted and customers will have to pay for delivery. As comfort, the company offers all owners a “$ 10 coupon for the upcoming Retroid Flip2 and Retroid Classic”.

MINI Pocket owners are trying to Because shortly after the device was released last fall. AS He explains: “The shader problem is most noticeable only when specific CRTs are applied to the older games. Users may expect to see the wrong scans, uneven pixels or a slightly distorted image ”in such cases. After much back -back, the company recently stated that the problem could not be resolved by connecting it to the screen on screen, Discord Screenshots shared by Retrohandhelds Show.

Prior to the last Retroid update, some buyers said their return requests had been denied. In the Discord message this weekend, the company said: “Please note that this is a big and expensive endeavor for our team and we expect many requests to return beyond the problems with the screen.” He added: “For users who do not rely heavily on CRT Shaders or Pixel Grid effects, we encourage you to book this opportunity for those who really need it.”

This article originally appeared at Engadget at https://www.engadget.com/gaming/retroid-it-it-accept-limited-limited-pocket-mini-returns-to-to-Screen-scaling-ssue-1831431

 
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