Nvidia’s GTC Keynote will highlight AI over the game

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The NVIDIA (GTC) GPU Technology Conference is held in San Jose next week, not terribly far from San Franciso at the same time hosting the conference of game developers in the heart of the city. Despite the geographical proximity, the scope of the two conferences will probably be a world, as NVIDIA CEO Jen Huang seems to be aiming at less conversations about what NVIDIA will do for games and more what it will do for AI.

In the NVIDIA GTC session catalogThe main note is briefly described: “Do not miss this main note from the founder and CEO of NVIDIA Jensen Huang. He will share how the accelerated NVIDIA computer platform controls the next wave in AI, digital twins, cloud technologies and sustainable calculations. “

With the recent launch of 5090, it makes sense that NVIDIA will be somehow mom for the new graphic options for the most games. At this point, improvements are likely to make more mistakes in the incremental play of inches than a massive revolution every few years. But this shows that NVIDIA is aware of which audience is currently mashing its bread and directs their focus on it.

In addition, NVIDIA and Huang probably think they should desperately win the belief in the AI ​​market. AI’s picture has changed drastically since Deepseek was discovered a few months agoBy making Nvidia’s argument that he is the best, requiring expensive hardware directly from the source, feels a little shaken and this feeling was born of the stock exchange.

Nvidia enters the GTC, looking for victory and is more likely to get this from AI enthusiasts and investors than gamers. This does not mean that the company will not have new information on how to extract the best graphics from all the glossy new titles of 2025 and Beyond, but the main focus lies elsewhere about the main note.


 
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