Nvidia RTX 5090 generates so many shots that scare me
Thehe $ 2000 NVIDIA RTX 5090 It is so powerful that it made me think if there was such a thing as too many frames when it comes to computer games. This thought did not occur to me until I played Dragon Age: The Veilguard With NVIDIA’s Multi Frame Generation advertised as part of the DLSS 4 update. During a tense collision with an enemy, it exceeded 360 FPS at the highest graphic settings and even higher when the action is subsided. This is partly a factor in the new Blackwell architecture, but the graphics card is just a vehicle. The rest is AI and “fake frames”.
In particular, this is a process called Multi Frame Generation. With the release of NVIDIA’s latest AI UPSCaler DlSS 4 update, NVIDIA new cards can essentially generate up to three frames between two frames. If the card is already powerful, then the multi-fringe generation is like putting a cherry on the most expensive, decadent meal with gold leaves. What is the difference between playing a role -playing game for a player at 120 FPS against 360 FPS? After playing many big name titles with the new DLSS 4 capabilities, I can’t say if there is any reason to need these frequencies of the frames, except for the primary joy to watch the number grow.
This is not a complete overview of NVIDIA’s new GPU. I can’t compare the RTX 5090 Founders Edition with $ 1600 RTX 4090 Because I don’t have access to one. I can compare it to the RTX 4080 Super and the RTX 4070 Ti Super, solid off -prices cards are well less than 5090. With each high -end card, you should always rely on software. This also applies to 5090. If you want to play Cyberpunk 2077 With 4K with maximum settings and activated rays without DLSS, you will not reach 60 fps. With DLSS with balanced settings you will see over 100 fps. When you apply the generation of staff, you get a kick from the high number, but as with all things generated with AI, there will be some unforeseen side effects inevitably.
The NVIDIA GeForce RTX 5090 Founders Edition is set to launch on January 30th.
How do games work with all the benefits of RTX 5090?
https://www.youtube.com/watch?v=QBK_NPEM5RM
Thehe Nvidia GeForce RTX 5090 The specifications are a little less absurd than its price. The map is based on the new Blackwell architecture, and the two -fan Founders Edition configuration includes 32 GB VRAM, 21 760 CUDA cores with a baseline of 2.01 GHz and a clock speed of 2.41 GHz. The card comes with 4th-generation rays tracking nuclei with 318 TFLOPS performance. All this is good, but Nvidia has focused most of its attention on the 5th generation Tensor nuclei and the promised 3352 TOPS performance of AI.
AI is the name of the game here. It would be difficult to justify the increase in price without the Blackwell architecture and the opportunities to generate multiple staff. Like previous versions of the generation of staff first launched with DLSS 3, this introduces a generated frame between two depicted frames. Multi Frame Gen is better than before, according to NVIDIA. It should be more effective and with 40% faster. What helps is that it uses an artificial intelligence processor of the graphic processor itself to assign these different tasks of artificial intelligence.
Blackwell cards use the so -called “reversal measurement” when generating staff. This puts them in such a way that it reduces latency. Even then, Nvidia wants you to rely on RTX Reflex 2 to reduce latency further. If all this begins to sound like a lot of adding to the traditional horsepower of a new graphic processor, it is.
Some games will not rush to update their Multi Frame Gen user interface or any new DLSS 4 features. The NVIDIA app includes a DLSS cancellation feature that allows you to upgrade it to the new UPSCaler and Frame Gen. In both cases, you can select 4x, 3x or 2x Frame Gen.
Older RTX cards will get some upgrades to DLSS 4. However, while the RTX 40 series will have access to the DLSS transformer model and some upgrades up to 2X frame generation, Nvidia said the Blackwell architecture is required for Multi Frame Generation.
How are games played when most of your frames are generated?
https://www.youtube.com/watch?v=eauctp508F4
I tested the new flagship of NVIDIA of the pre -built Origin PC Neuron 3500Xwhich includes Intel Core Ultra 285K processor and 32 GB LDDR5X RAM. The computer has 1000 W 80 Plus Gold PSU. Power is the minimum that NVIDIA recommends for 5090. This is almost $ 3400 msrp for a desktop computer. 1000 W power is nominal for most high -end computers, though it was previously to have room for the head and for the future. Given that the RTX 5090 costs $ 2000, any other component you need to make the most of the GPU capabilities, makes the excessive computer feel more overwhelmed.
There is a nervous feeling when you enter the game and watch the frame counter jump to the sky. There is a feeling that this cannot be real and you are looking for problems right away. The thing is, I couldn’t notice much or virtually no visual discrepancies. I analyzed the leaves as carefully as possible at Dragon Age: The Veilguard, but I couldn’t find noticeable problems with sharpness or textures.
I took it to other demanding games as Hogwarts’ heritage and Cyberpunk 2077S I never thought I would ever witness the fact that Cyberpunk presses 200 fps, but life tends to throw its curves. Multi Frame Gen also meant that I could push the road to the ultra and still maintain such a high FPS that anyone who looked would assume that I would simulate (and to some extent I was).
As I used to go around the streets of Night City by bicycle, I did not meet any hints to stop. However, I noticed that some of the lights of Jackie’s motorcycle blink strangely as I was driving at high speed. The vibration occurs at 2x, 3x and 4x of personnel generation, although it is worse when relying on more generated personnel. You can see the problem in the video above.
I will not say that I was not distracted by the strange flashing of the user interface, although the game was perfect to play. I also did not notice any voyage in controls or artifacts in visualizations, but that does not mean that there are no other problems that I could not find alone. With Reflex 2, I also did not notice problems with responsiveness.
Without the Cyberpunk personnel generation, it worked with about 100 FPS with a DLSS scaling in balanced mode. Without DLSS will work under 60 fps. The game is ideal for playing RTX 5090 without Frame Gen. Excessive footage does not necessarily contribute to the experience. These “fake frames” could distract some players more than help.
I was struck by what normal games looked like while I was performing all these personnel generated. in Dragon Age: The VeilguardI noticed that a craftsman went too quickly, but the problem did not repeat afterwards. Play Alan Wake III can’t exceed 60 FPS by tracking the Ultra path and any other setting, increased to 11, even with 5090 and DLSS in balance. When you activate 4x Multi Frame Gen, it jumps to over 190 fps. There were strange problems with popping up but that is problem For the game working at the maximum settings of the computer. I tried it and found that the difference between 70 FPS without generating staff and 250 FPS with 4X frame generation does not break the game.
Do you even need Frame Gen on the RTX 5090?

But does the gameplay improve? I usually test games at 4K on AOC U27G3X monitor, which reaches only 120 Hz refresh frequency. This is perfectly good for most graphic processors and it would be good for 5090 if it wasn’t for the generation of multiple staff. Without generating 2X, 3X or 4x frames, I could only hope to reach about 100 FPS with a medium-sided DLSS and without tracking the road for the most demanding titles.
If I wanted to make the most of the 360 ​​FPS, I would have to really, a really expensive monitor like this one LG Ultragear Monitor which can reach up to 480 Hz refresh frequencies, but then you can sacrifice the sacred 4K resolution. This last CES It was full of 240 Hz 4K OLED monitors from each OEM under the sun. You can pick up a a beautiful curved monitor of a high -end This makes 4K and 240 Hz for well over $ 1000, but it will be difficult for you to find one that will make sense of all these shots. on lg A praised bending 5k2K monitor It will only remain at 165 Hz if you want a higher resolution.
So many monitors can work with 240 Hz, but less do more. This is because there is a time when the frequency of the frames does not make a significant difference. Even a professional FPS ESPORTS competitor will compete with a 240 Hz monitor. You will not notice a big difference between 120 FPS and 240 FPS if you play carelessly. I took 5090 to rotate Marvel RivalsS This is a type of game that does not require too much on the computer. It will have over 300 FPS with Multi Frame Gen. I am not capable enough to know if the generated frames help me or interfere. In both cases, this will not make my goal better.
Nvidia CEO Jenson Huang made it clear In recent questions and answers with the press and analysts that the company appreciated the RTX 5090 at $ 2000, knowing that your average gamer will not afford it. According to the CEO, this is a GPU for people who want the “best” and don’t care what they spend to get the “best”. Having the best also means you will need the best processor, the highest rating and one of the most expensive monitors you can buy. This is a card designed for people for whom money is not an object. At this point, what is the point of review? You already know that 5090 is a step over 4090. It is better because it costs $ 400 more than NVIDIA’s previous flagship.
You still need a game to work with a stable 60 fps to make it helpful to generate staff, which is why I’m more curious about the RTX 5070 and 5070 Ti in the name of gamers who can’t spend the equivalent of their monthly rent or payment of a mortgage on one graphics card. Multi Frame Gen will be a better deal for cheaper cards. That is why I am more excited about the still unannounced RTX 5060. This will depend on how good the main map offers a standard speed of frames with fully depicted frames. Still, budget gamers are used to compromise. Those who pay $ 2000 for a graphics card do not require anything.