NVIDIA has announced that DLSS 4 is coming to all RTX GPUs

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At CES 2025NVIDIA introduced DLSS 4, the latest version of its real-time image scaling technology, and announced that it will appear in all RTX GPUs. This includes the RTX 20 series, which was discontinued in 2020, but older models don’t get all of its features.

In the new GeForce RTX 50 series models, DLSS 4 will enable Multi Frame Generation. This feature will generate up to three additional frames for every one traditionally rendered and can help multiply the frame rate by up to eight times over traditional brute force rendering. NVIDIA claims 4K 240 FPS gaming with full ray tracing will be possible thanks to Multiple Frame Generation when using its GeForce RTX 5090 graphics card, the new $1999 flagship GPU arriving later this month.

In addition, DLSS 4 represents what the company calls “the biggest upgrade to its AI models” since the release of DLSS 2. DLSS Ray Reconstruction, DLSS Super Resolution and DLAA will now be powered by the same advanced architecture powering AI models, such as such as Google’s ChatGPT and Gemini. The company says this translates into improved temporal stability, less ghosting and higher detail of moving objects.

A total of 75 games and apps will support DLSS 4 from day zero. When the new RTX 50 cards come out, games like Alan Wake and Cyberpunk 2077 will be updated with the ability to take advantage of the technology’s Multi Frame Generation feature. More titles will be updated with Multi Frame support in the future, including Black Myth: Wukongwhile the upcoming ones like Doom: The Dark Ages and Dune: Awakening will support the function at startup.

GeForce RTX 40 series GPUs don’t get Multi Frame Generation, but they do get DLSS 4’s improved frame generation, improved ray reconstruction, super resolution, and deep anti-aliasing capabilities. Meanwhile, the GeFore RTX 30 series and RTX 20 series GPUs get the last three.

NVIDIA DLSS 4 feature graph.NVIDIA DLSS 4 Feature Chart.

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