Mighty Bear Games raises $ 4 million for goat play platform where AI agents win player prizes
Mighty Bear Gamesraised $ 4 million for him Goat games A platform where AI agents can play Telegram games and win awards for human players.
This is a bold move in the AI ​​world where AI can play games for us. This sounds like unfair bots that get an advantage over other human players, which is a scourge in many multiplayer games. But in this case, goats games will only allow AI agents in games where there are no human players, said Simon Davis, CEO of Singapore -based Mighty Bear GamesIn an interview with Gamesbeat.
This may also sound strange, but such AI agents will focus on telegram games where players can compete with each other through their own personalized AI agents.

Goat Gaming, created by the team behind Mighy Bear Games, is a platform for competitive and everyday games, exclusively on Telegram. With a thriving community of over five million active users, Goat Gaming offers an ecosystem in which players compete, win and win real cash prizes.
Mighty Bear Games is still a company that serves as a major developer. But Mighty Bear Games has always been a company focused on the game and in the last four months the company has become a rather infrastructure company as it is now hosting the platform for multiple games.
“Today Mighty Bear Games is an AI resource,” Davis said. “Mighty Bear is a more infrastructure company. It’s about working with other teams of their pipelines to complete it. “
The company has been working on this space in the last year and has been considering transformation around AI for about 2.5 years.
Build alfagot

Goat Gaming is powered by its sophisticated Alphaai Tool Apartment, allowing hundreds of games to start in 2025 and drive Alphagoats – AI autonomous agents that compete, create and win for players 24/7. These agents unlock upgrades and climb elite matches – reducing how players engage and profit from the playing ecosystem, Davis said.
With its ecosystem enlargement to include third -party developers, Goat Gaming offers its advanced infrastructure, Alphaa Toolkit and five million community base to serve as a center for the next generation of accessible games, empowering developers to launch, harvesting and scale TELEG Games with your own AI tools, seamlessly.
Goat Gaming has recently announced that it launches its Alphagoatswhich are AI agents who play games for you on February 6th.
Alphagoats are autonomous AI agents designed to act as wealth engines that compete in tournaments, participate in forecasts markets and generate revenue for their owners around the clock.
Goat Gaming is powered by its sophisticated Alphaai Tool Apartment, allowing hundreds of games to start in 2025 and drive Alphagoats – AI autonomous agents that compete, create and win for players 24/7. These agents unlock upgrades and climb elite matches – reducing how players engage and profit from the game ecosystem.
Unlike traditional AI bots, Alphagoats take advantage of Telegram’s miniapp to become powerful competition and value tools.
The moment of Gaming-AI Gaming Gold Rush is here, but most AI options in Crypto are reserved for investors. Alphagoats were created in mind the community as a way of enabling everyone – not just developers and investors – to create, compete and make effortlessly. While Eliza enables developers and technology people to launch their own agents, Alphagoats enables the average gamer to participate in Ai Wave by expanding Alphagoats to play their favorite telegram games and win.
Conversion of powerful bears games

It was an evolution. Mighty Bear has always been at the forefront of technology, such as focusing on MMO -based MMO, mobile devices in the first days, Davis said.
Goat Gaming, by the creators of Mighty Bear Games, is the next evolution in interactive entertainment. Based on the legacy of Mighty Bear Games, to quickly adapt to the emerging platforms – Apple Arcade to Uefn – Goat Gaming is positioned in the avant -garde development of the development and spread of the game of new platforms.
Founded by King, Ubisoft, Lucasarts, EA, Gameloft and Disney Veterans, Mighty Bear Games Pioneers Player-first, Action Multiplayer Fun and created six games, including Butter Royale in partnership with Apple, Disney Meley Mania in partnership with Disney and Multiplayer Battle Royale Game, Powerful action charactersS
Davis writes recently The fact that Goat Gaming said it was developing from a game studio in a full -fledged AI and an infrastructure company, transferring hiring and operations beyond Singapore to Vietnam and Europe. This strategic move is guided by a shortage of talents and high operating costs, positioning the company for long -term global success.
Mighty Bear Games has worked with Fortnite 37 Minigames developers over the past year thanks to these AI activation tools, and the company has been in it for several years. Mighty Bear has not developed any of these games internally. Instead, she provided tools that external studios used to create games.
So far, these are games that have best started as mobile games, he said.
Financing

Today, Goat Gaming announces $ 4 million strategic funding with Ton Ventures, Karatage, Amber and Bitscale are participating. This last round brought the total funding of the Goat Gaming to $ 15 million, strengthening its vision for the future, with the TELEGRAM game becoming the most affordable gateway to the Web3, climbing the next billions of users in the player-owned economy.
Funding will speed up Goat Gaming’s vision to host hundreds of games, integrate autonomous agents and deliver hassle, AI-managed games.
In addition, the funding will be used to further build the GOAT Gaming AI-Infrastructure and Alphaai tools for third-party developers to start, provide seamlessly and scales Telegram Games.
The company will have a Web3 marker that allows players to use AI agents. Some of the $ 4 million will go for marketing costs, while others will be hired by some people. The team has 42 people and can grow, but Davis does not see the team reach 75 or 100 people soon. He prefers a smaller company.
Hugging AI in games

I noted to Davis that Jenson Huang, CEO of NVIDIA, said in CES 2025 that in the future we will all become the managers of our own AI agents and that these agents will do the job for us. Our own skills will be determined by how we manage these agents.
“I actually agree. It is funny that he said that because it is one of the things I supported. The AI ​​agency is essentially the future of the content generated by the user, “Davis said. “Because if you want to build an island on Fortnite today, you need to learn scripts. You need to have some art skills, 3D modeling. In theory, anyone can take these things, but it’s not really that simple. And there is a very steep training curve, even for the simplest type of UGC experience. So I think, frankly, within the next two to three years, people will develop the best Roblox results and the best Fortnite cards by pushing AI. It’s hard for me. Programming will be for me for courage and refinement. “
Davis believes he is cool that other companies are thinking of making RPG, where every character who is not a player has a person. But instead Mighty Bear focuses on PVP games. Players can compete and win prizes while climbing the ranking. There is a game of PVP PVP PVP Politaire, in which you get 180 seconds to play with the same deck as the other players, and the winner receives a prize.
“It’s a pretty big distribution of games,” he said.
There are seven games today on the platform and now they add new games every few weeks. These games can take four to six weeks, given that Telegram Games are light in the graphics. Game teams range from six to developers to maybe 15.
“I really see this as an disappearance event for many dinosaurs in the game industry because you will have companies that pre-publish AI and companies that are now forming now or smaller companies will accept AI quickly. They will surpass mega companies, so it will be very interesting and you will see many more small studios. “
In the study of the GDC 2025 Developer Developer, I noted that the number of game developers who believe that AI is negative for the industry has increased among gaming developers from 18% to 30% for one year. Davis replied, “Another way to look at this is 70%, don’t think this is a problem (to use AI in games).”
Davis said he was not a “complete techno optimist”, but he is cautiously optimistic, that the direction is good so far.
He added: “Our team is concerned about it. But we have not cut the number of number as a result of using AI. The amount of content our players consume is almost infinite and AI allows us to do more with the same amount of people. There will be some studios that cut the number of number. But it also makes the smaller and medium-sized studios again. You will see in the evening. “
As for the bots against people, Davis thinks this is a bad idea in games. He believes that the fun comes from the assignment of different characteristics and behavior of your bots so that they can work on your behalf. This works especially well in the RPG of mobile empty remedies that have become a massive genre in Southeast Asia.

“We have the thesis that the inaction of RPG gameplay fits into people’s lives and there are those AI agents that are fully personalized and who can also do all kinds of things for you,” he said.
They can do things like presenting you on social media and filling your currency and other boring tasks. If your agent is popular, it can earn you revenue. This sets players to do things like making money by participating in games, including Web3 games in Telegram more special.
“It is up to you how you allocate points or resources and what you invest in training. So you can be hyper detailed as if you can be on the eve of online as a good example. But you can be very super granulated or you can just send a message, “he said. “First mobile, we can take into account both types of behavior.”
Human skill comes up with the right emerging strategies, Davis said.
“It’s about watching how these things develop,” he said. “World of Warcraft, for example, is about how you build a MIN-MAX and how to coordinate yourself. This is a more thinking game. “