Gaming gives Tencent a 13% quarterly revenue jump as the WeChat operator dives into AI

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On Wednesday, the Giant Tencent of Chinese Internet reported that the better expected growth of the first quarter, which is in the growing of the crowd, as deeply deepens the artificial intellect.

Shenzhen-based Tencent is the operator of the Wechat of the Multifunctional of China and a large player in the Global Game Industry.

The company also presents a presence of cloud calculations, entertainment and AI, which has seen interest in interest, this year after the shocking release of the progressive Chatbot Deepseek.

Tencent’s revenue in three months completed on March 31 was 180.0 billion yuan ($ 25.0 billion), presented at the Hong Kong Stock Exchange, increased by 13% compared to the same period last year.

The chart arose a little higher than the score of Bloomberg – 175.7 billion yuan.

Tencent said in the sale of households that the income from home games increased by 24% a year, and international games have seen 23% growth.

During the first quarter, the net profit also described moderate growth, and the results showed the results by 14% annually to reach 47.8 billion yuan.

“AI Opportunities have already significantly contributed to our business, such as enforcement advertising and evergreen games,” the firm said.

Tencent added that it was spent on “New AI Opportunities”, including integrated Wechat app properties.

In January, the Chinese technology giants have been setting up resources to a competitive field in the Chatbot field of Deepseek.

The Chinese small company caused global turmoil, as it seemed that the chat was developed by a part of the price of Western industry, such as OPENAI.

This year, Tencent began examining its own AI model, which says it could exceed Deepseek.

Tencent was among the technological companies, which was caught in internal disruptions, which began in 2020 with officials who call the mass, planned listing of the Anti-Bound Fintech ant.

In recent months, Beijing signal to technological firms, but wide range of video games is still standing for juveniles.

This story was originally shown Fortune.com

 
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