Blendo Games Deep Hits Deep Hits PC on April 30th April 30
The last installment of Blendo Games interactive strangeness, Skin., He has to hit Steam on April 30, after nearly seven years of development. Skin The first -person science fiction shooter is extremely, but it does not seem (or smells?) Like any of the dramatic space operas or realistic, precision games that usually flood this genre.
Skin It is held on a futuristic cargo star ship, managed by an insurance corporation and filled with the values ​​of its customers, and you are a cryogenic frozen security officer held aboard if something goes wrong. Space pirates plant the ship, thawing your body and non -linear shooting, sneaking, sabotage and smelling, all presented in the signature of Blendo Blocky 3D style.
Skin Includes a mixture of puzzles, crazy comedies and action scenes, and with the first -person gun, there is a sneezing mechanic and a stinking system that sometimes leaves small smelly clouds after your waking, warning the pirates of your presence nearby. It’s like Kingdom Ella: deliverance 2But with less medieval peasants and many more cosmic cats. Did we mention that there are a bunch of cats to save on the ship? Because there are some of them are dressed in small cowboy outfits.
For the smell mechanics, players become stinking only when it makes sense to tell, for example, when they are expelled from the garbage of the ship along with all the fish bones and rotten things. Your odor clouds disappear after you find out how to wash. Sneezing follows such logic in the game.
"If you crawl through a dusty vent" Chung told Engadget in 2021S "And there is a bag of black pepper we have. If you shoot it, a large cloud of black pepper flies out. You can take a pepper bag and throw it on someone and they will start to sneeze."
Skin is the most focused on action game that Blendo has ever made. The independent studio led by Brandon Chung has a composition of awarded titles under his belt, including Cowboy., Gravitational bone and Thirty flights of loveS These titles tend to emphasize smart puzzles and polygonal oddities, and Skin is the first Blendo project to include first -person shooter mechanics.
This does not mean that the development of FPS is a new idea for Chung. It starts in the development of the game by customizing the levels in Doom., Quake, Half-Life., QUAKE 2 and Doom 3 When he was a child and FPS games, he is often what he is attracted to as a player. It still uses an ID modified software port Doom 3 engine, Idtech4 to make SkinS
"I played as a Basilion FPS games because they just like it," Chung said in 2021, "But I have the feeling that there are so many that it can be explored and that I want these games to explore." You know, like well -dressed cats and stinking systems.
When we talked to Chung four years ago, Page for Deeply Frequently Asked Skin Questions Read, "It Skin It will take 4+ years to develop as your previous game Cowboy?" And the answer was, "I hope not." There is today "(Update: Well …)" added to this answer. Development of Skin Started around July 2018, according to frequently asked questions.
Skin was published by Annapurna Interactive and headed for Steam on April 30. A new demonstration is Live now on Steamas part of Steam Next Fest Hullaballoo. Steam NEXT FEST works from February 24 from 1:00 pm to March 3 from 1:00 pm, showing a ton of fresh demonstrations of games and insights to the developers of the showcase.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/llendo-dddball-sci-fi-shooter-deep-ds-n-on-april-30-173010803. html? Src = RSS